//

import { MapType } from "core/typeDefine/typeDefine";

export default {
    300201: {  //
        name: '恶魔塔',    //地图名称
        mapLvl: 1,           //地图等级
        limitFloor: 1,
        maxFloor: 99999,
        mapType: MapType.Abyss,
        monsterLvl: [400, 5, 0],
        monsterList: [320103, 320104, 320203, 320204, 320205, 320302, 320303, 320304, 320305, 320402, 320403, 320405, 320502, 320503, 320504, 320603, 320604, 320605],
        monsterAmount: [5, 1, 0],
        monsterMaxAmount: 6,
        maxStage: 1,
        getResource: [
            { itemID: "gold", incValues: [12, 0] },
        ],
        abyssDropItems: [
            { itemIDs: [200001], limitFloor: 1, itemAmount: [5, 0], maxAmount: 5, amount: 1, },
            { itemIDs: [200005], limitFloor: 1, itemAmount: [3, 0], maxAmount: 30, amount: 1, },
            { itemIDs: [200020], limitFloor: 1, itemAmount: [1, 0], interval: 1, maxAmount: 10, amount: 1, },
            { itemIDs: [200021], limitFloor: 1, itemAmount: [1, 0], interval: 2, maxAmount: 10, amount: 1, },
            { itemIDs: [200022], limitFloor: 1, itemAmount: [1, 0], interval: 3, maxAmount: 10, amount: 1, },
            { itemIDs: [200040], limitFloor: 1, itemAmount: [2, 0], maxAmount: 10, amount: 1, },
        ],
    },
    300202: {  //
        name: '幻界',    //地图名称
        mapLvl: 1,           //地图等级
        limitFloor: 1,
        maxFloor: 99999,
        mapType: MapType.WBoss,
        monsterLvl: [600, 0, 0],
        wbMonsterList: [310301, 310302, 310303, 310304, 310305, 310306, 310307],
        monsterAmount: [1, 0, 0],
        monsterMaxAmount: 1,
        maxStage: 1,
        // getResource: [
        //     { itemID: "gold", incValues: [12, 0] },
        // ],
        // abyssDropItems: [
        //     {
        //         itemIDs: [207001, 207002, 207003, 207004, 207005, 207006, 207007, 207008, 207009, 207010
        //             , 207011, 207012, 207013, 207014, 207015, 207016, 207017, 207018],
        //         limitFloor: 1, itemAmount: [1, 0], maxAmount: 1, amount: 1,
        //     },
        // ],
        getItems: [
            { itemID: 200009, incValues: [6, 0], maxAmount: 50 },
        ],
        getPet: [207001, 207002, 207003, 207004, 207005, 207006, 207007, 207008, 207009, 207010
            , 207011, 207012, 207013, 207014, 207015, 207016, 207017, 207018],
        // enemyBuffs: [{ id: 280014, stack: 1, lvl: 1 }],
        // enemySkills: [273801],
        initMonsterBattlePoss: {
            1: [7, 2, 6, 8, 1, 3]
        }
    },

    300203: {  //
        name: '法阵',    //地图名称
        mapLvl: 1,           //地图等级
        limitFloor: 1,
        maxFloor: 99999,
        mapType: MapType.Front,
        monsterLvl: [400, 5, 0],
        monsterList: [320103, 320104, 320203, 320204, 320205, 320302],
        //320103 鬼剑士, 320104 野蛮人, 320203 山岭巨人, 320204 噬魂者, 320205 冥魂大帝, 320302 琼英碧灵
        monsterAmount: [5, 1, 0],
        monsterMaxAmount: 5,
        maxStage: 1,
    },
    300204: {  //
        name: '法阵',    //地图名称
        mapLvl: 1,           //地图等级
        limitFloor: 1,
        maxFloor: 99999,
        mapType: MapType.Front,
        monsterLvl: [400, 5, 0],
        monsterList: [320302, 320303, 320304, 320305, 320402, 320403, 320405],
        //320302 琼英碧灵, 320303 痛苦女王, 320304 法老王, 320305 天怒, 320402 幽冥飞龙, 320403 暗黑幽灵, 320405 枭兽之王
        monsterAmount: [6, 1, 0],
        monsterMaxAmount: 6,
        maxStage: 1,
    },
    300205: {  //
        name: '法阵',    //地图名称
        mapLvl: 1,           //地图等级
        limitFloor: 1,
        maxFloor: 99999,
        mapType: MapType.Front,
        monsterLvl: [400, 5, 0],
        monsterList: [320403, 320405, 320502, 320503, 320504, 320603, 320604, 320605],
        //320403 暗黑幽灵, 320405 枭兽之王, 320502 幻影刺客, 320503 恶魔猎手, 320504 影魔, 320603 神谕者, 320604 主教, 320605 神官
        monsterAmount: [7, 1, 0],
        monsterMaxAmount: 7,
        maxStage: 1,
    },
}